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Duration 21 hours
Course Outline
Introduction to SimLab Composer Ultimate
- Overview of the interface and workspace
- Project setup and navigation techniques
- Fundamentals of organizing 3D scenes
Modeling and Scene Assembly
- Creating and importing 3D models
- Managing geometry and hierarchies
- Assembling complex scenes
Texturing and Materials
- Applying and editing materials
- Working with textures and surface properties
- Lighting basics for visual realism
SimLab Composer VR Export
- Preparing models for VR export
- Optimizing performance for real-time rendering
- Exporting VR projects from SimLab
Introduction to Meta Quest 3
- Unboxing and initial setup
- Configuring accounts and settings
- Navigation, interaction, and key functionalities
SimLab Composer and Meta Quest 3 Integration
- Establishing a workflow for VR deployment
- Transferring SimLab VR projects to Meta Quest 3
- Testing and refining immersive experiences
Applied VR Practice
- Hands-on session with Meta Quest 3 using SimLab projects
- Interactive collaboration and presentation scenarios
- Troubleshooting common issues
Summary and Next Steps
Requirements
- Foundational understanding of 3D design concepts
- Experience using general computer graphics tools
- Prior knowledge of VR concepts is beneficial but not mandatory
Audience
- 3D designers
- Training and visualization professionals
- IT staff supporting VR projects