Course Outline
1. GUIDING PRINCIPLES
Understand the core principles of user-centered design
Explore ISO9241 as a critical standard in the field of usability
Distinguish clearly between usability and user experience
Accurately identify user needs and objectives
2. USER RESEARCH
Outline the essential components of usage
Develop effective methods for interviewing your target audience
Understand the distinction between observation and interpretation
Collect and analyze high-quality user data
Refine your research techniques and methodologies
3. ILLUSTRATING THE CONTEXT OF USE
Identify the potential users of your product or system
Develop product personas and interpret their underlying needs
Apply Hick’s Law to understand the relationship between interface choices and cognitive load
Manage and structure the elements of user stories
4. MEASURING USABILITY
Define usability through the lenses of effectiveness, efficiency, and satisfaction
Leverage behavioral data to evaluate design concepts
Select optimal design alternatives using A/B testing methods
Articulate the benefits of iterative design
5. INFORMATION ARCHITECTURE
Transform unstructured information into a coherent experience
Create a seamless flow between users and products or services
Structure, organize, and label content, functions, and features
Compare implementation, mental, and conceptual models
6. INTERACTION DESIGN
Describe various user interface design patterns with confidence
Select appropriate interactive controls for user interfaces
Explain the concept of progressive disclosure
Differentiate between interaction design and information architecture
Highlight the significance of consistency in interface design
7. VISUAL DESIGN
Design interfaces that leverage universal visual design principles.
Critically assess page layouts for quality
Select the most suitable interactive controls for your design
Enhance research insights through eye-tracking methodologies
8. INTERFACE PROTOTYPING
Evaluate different prototyping types, such as paper and digital
Distinguish between prototypes and sketches
Explore multiple design options before finalizing a solution
Practically create paper prototypes
9. USABILITY EVALUATION
Review Jacob Nielsen’s usability heuristics and related principles
Identify various forms of usability evaluation
Document data collected from usability tests
Assess system usability by applying established heuristics.
Requirements
There are no specific prerequisites or prior requirements needed to enroll in this course.
Testimonials (7)
Lecture tried his best ensuring that even the most technical part of the training is well understood by put up a number of examples using the real life examples. I also loved the graphics part. i will be able to apply it in most of my presentation.
DORAH - Vodacom
Course - User Experience (UX) Design
His knowledge and examples shared
Jolandi - Vodacom
Course - User Experience (UX) Design
Building UI/UX and understanding the principles of its creation
Dmytro
Course - User Experience (UX) Design
The engagement sessions where we got to experiment and try our designs
lerato bereng - Vodacom
Course - User Experience (UX) Design
The knowledge Khoebib had on all the relevant subjects
Siddeeq Osman - Vodacom
Course - User Experience (UX) Design
I loved the trainers knowledge around the various UX/UI topics!
jason ezra - Vodacom
Course - User Experience (UX) Design
Wireframe design. Interesting topic. Well explained!