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Course Outline
Introduction
- ANSI Standard
- Fundamentals of C
- Datatypes and Constants
- Simple and Formatted I/O
- Memory Usage
- Operators and Expressions
- Flow Control
- Loops
Functions
- Role of Functions
- Pass by value or reference
- Returning values from Functions
- Recursive Functions
- Call Back Functions
- Implications on Stack
- Library versus User-defined functions
- Passing a variable number of arguments
Arrays
- Defining, initializing, and using arrays
- Multi-Dimensional Arrays
- Character Arrays and Strings
- Arrays and Pointers
- Passing arrays to functions
- String handling with and without library functions
Storage Classes
- Scope and Lifespan
- Automatic, Static, External, and Register
- Memory (CPU and RAM)
Structures and Unions
- Purpose of structures
- Declaration and initialization
- Accessing structures like objects
- Nested Structures
- Array of Structures
- Passing structures through functions
- Memory allocation and padding
- Structure Comparison
- Bitwise operations on structures
- Typedef for portability
- Unions
- Overlapping members
Enumerated Data Types
- Enum, Indexing, and Enum versus #define
Bit Operations
- AND ( & ), OR ( | ), XOR ( ^ )
- Complement ( ~ )
- Left-Shift ( << ), Right Shift ( >> )
- Masking, Setting, Clearing, and Testing of Bits
Pointers
- The purpose of pointers
- Defining pointers
- The & and * operators
- Pointer Assignment
- Pointer Arithmetic
- Multiple Indirections
- Advanced Pointer Types
- Generic and Null Pointers
- Function Pointers
- Pointers to Arrays and Strings
- Array of Pointers
- Pointers to Structures and Unions
- Pointers to Dynamic Memory
- Far, Near, and Huge Pointers
- Pointer Type Casting
Dynamic Memory Allocation
- Malloc(), Calloc(), Realloc(), Free()
- Farmalloc(), Farcalloc()
File Handling Concepts
- Concept of a FILE data type
- Inode and FILE structure
- File pointer
- Character handling routines
- Formatted Data Routines
- Raw Data Routines
- Random Access to FILE
Command Line Arguments
- Argc and argv
- Variable Inputs to Main
Compiler in Practice
- Preprocessor Directives
- Compiler, Assembler, and Linker
- Conditional Compilation
- Multiple File Compilation
- Code Optimization Techniques
- Volatile and #pragma
Data Structures
- Linear and Non-linear
- Homogeneous and Non-homogeneous
- Static and Dynamic
- Single, Double, and Circular Linked Lists
- Stacks and Queues
- Binary Trees
Sorting and Searching Techniques
- Insertion, Selection, Bubble, Merge, Quick, and Heap
Concepts and Real-time Exposure
- Development Tools and Environment
- Make Utility
- Industry Coding Standards
- Object and Executable File Format
- Debugger
21 Hours
Testimonials (1)
Being able to ask for advanced subjects even if there were not planned initially.