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Course Outline

Day 01

Introduction

  • Customer-centric vs. tech-driven innovation.

Overview of Solution-based Thinking

  • Structured thinking and the Design Thinking methodology.

Tools for Design Thinkers

  • Mind maps, idea generators, innovation matrix, what-if cards, etc.

Design Thinking for Product Development

  • Identifying the true user of your product.

Case Study

  • "Spying" on the customer.

Gaining an Empathic Understanding of the Customer's Problem

  • Drawing pictures of the customer's natural behavior.
  • Mapping the customer's actions on a timeline.

Defining the Problem with the Current Solution

  • Identifying the key problems experienced by the user of your product.
  • Categorizing, visualizing, and estimating the value of solving key problems.

Exercise

  • Customer journey: Creating a timeline with pictures, emails, quotes, and actions.
  • Analyzing the key problems.
  • Deciding which problems to solve.
  • Presenting your findings.


Day 02

Generating Ideas

  • Using visualization, mapping, and storytelling to create solutions.

Prototyping a Solution

  • Tools and methods for validating concepts rapidly.

Testing and Iterating

  • Real-time testing.
  • Validating, communicating, and releasing your innovation.

Case Study

  • Fail often, fail fast.

Using Design Thinking for Resolving Internal Issues within the Development Team

  • Seeing conflict as a positive force for invention.
  • Managing conflict through debate and discussion.
  • Empathy as a key ingredient.

Exercise

  • Building ideas as a team.
  • Mocking up the prototypes.
  • Communicating your innovation.
  • Presenting your findings.

Summary and Next Steps

Requirements

  • Experience in designing and/or developing software solutions for customers.

Audience

  • Developers.
  • Project managers.
 14 Hours

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