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- Creating classes and objects
- The most important pre-defined objects
- Prototyping and constructors
- Self-timer features
- Create an alias objects
- module Pattern
- Switching Libraries "on demand"
- Basics of designing your own library
- Fundamentals of asynchronous communication
- The XMLHttpRequest object
- And server response error handling
- Fundamentals of object-oriented programming
Creating Static Websites with Hugo
RxJava for Android Developers
Visual Studio Code
Web Development with Bubble