Course Outline
Introduction
- Overview of Roblox
- Roblox architecture
Getting Started
- Installing and creating a Roblox studio
- Understanding the parts and properties in the scene
- Colors and materials
- Publishing and playtest overview
Understanding the Basics
- Using variables and assignment
- Changing a part with a script
- Modifying a part into a patio
- Changing position, size and vector3
- Using conditional statements
- Using functions
- While do loops and break loop condition
- Using tables. lists, and key/value pairs
Building a Game
- Building game objects
- Landmines and teleporters
- Terrain editor
- Spawning objects
- Setting up a leaderboard
- 3D model design
Animations
- Using animations in games
- Using an animation editor
- Making an FPS framework teaser
Summary and Next Steps
Requirements
- Knowledge of programming
Audience
- Developers
- Programmers
Testimonials
I came away with a much better understanding of the unity package.
NPTC Group of Colleges
I enjoyed the application of gained knowledge in summation exercise.
NPTC Group of Colleges
I liked the fact the all the questions we prepared beforehand were answered; also the 90 minute challenge to create a little game at the end was a good fun!
Peter Melchart - Greentube IES GmbH
Really knowledgable and friendly guy Answering questions I liked the content and the free exercise in the end
Bianca Zankl - Greentube IES GmbH
He really made an effort to provide specifically the topics we need, and research stuff he didn't normally use.