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Course Outline

Introduction

  • Overview of the Roblox ecosystem
  • Understanding Roblox architecture

Getting Started

  • Installing Roblox Studio and setting up a project
  • Exploring scene parts and properties
  • Working with colors and materials
  • Overview of publishing and playtesting

Understanding the Basics

  • Utilizing variables and assignment operators
  • Modifying parts via scripting
  • Transforming a part into a patio
  • Adjusting position, size, and Vector3 properties
  • Implementing conditional statements
  • Defining and using functions
  • Working with while-do loops and break conditions
  • Using tables, lists, and key-value pairs

Building a Game

  • Constructing game objects
  • Creating landmines and teleporters
  • Navigating the terrain editor
  • Configuring object spawning
  • Establishing leaderboards
  • Designing 3D models

Animations

  • Integrating animations into games
  • Utilizing the animation editor
  • Creating a teaser for an FPS framework

Summary and Next Steps

Requirements

  • Foundational knowledge of programming

Target Audience

  • Developers
  • Programmers
 14 Hours

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