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Course Outline
Augmented Reality
- Overview of augmented reality
- Distinctions between augmented and virtual reality
- Key AR operations
- Real-world applications
Setup and Configuration
- Installing and configuring Unity
- Leveraging ARToolkit
- Utilizing Vuforia
Application Development
- Choosing the appropriate development toolkit
- Working with Unity
- iOS hosting configurations
- Microsoft HoloLens integration
Augmented Project Execution
- Project planning and initialization
- Selecting image targets
- Integrating 3D objects
- Applying ARToolkit
- Deployment for iOS devices and HoloLens
Sample AR Application
- Project initialization and planning
- Scene construction
- Animation techniques
- Incorporating additional elements
- Utilizing VuMark
- Final implementation
User Interface Design
- Project configuration
- Designing the user interface
- Developing controllers
- Importing data models
- Adding graphical assets
Augmentation with Vuforia
- User requirements analysis
- AR prompting mechanisms
- Instruction panel design
- Generating augmented graphics
- ARKit integration
- Holographic content creation
Mixed Reality Toolkit
- Building a toolbar framework
- Interface customization
- Spatial mapping techniques
- Managing Frame and Image menus
- Framed picture management
- Vuforia-based implementation
21 Hours