Course Outline

Introduction

Overview of Scratch Features and Architecture

Setting up Your Scratch Account

Exploring the Scratch Website

Understanding the Basics of the Scratch Editor

Programming Using Scratch’s Block-Based Environment

Interacting with the Cartesian (XY) Coordinates

Learning About the Paint Editor

Moving Objects Using Motion Functions

Designing Through the Looks and Sounds Categories

Using Controls, Operators, and Conditions

Understanding Sensing and Variables in Scratch

Learning About Data Types

Working with the Pen Tool

Accessing the External Libraries

Creating A Game/Application with Scratch

Troubleshooting

Summary and Conclusion

Requirements

  • No previous programming knowledge needed
  • Interest in programming and creating simple and interactive games

Audience

  • Anyone who is new to coding
  • Game and application developers
  7 Hours
 

Testimonials

Related Courses

Unity: Developing 3D Games with C# and Javascript

  28 hours

VR rapid prototyping in Unity3D for architecture showcasing

  28 hours

Unreal Engine 4

  21 hours

Unreal Engine 5 Deep Dive

  14 hours

Blender: 3D Modeling Fundamentals

  35 hours

Roblox for Developers

  14 hours

Introduction to Programming

  35 hours

Linux Network Programming

  14 hours

Clean Code

  14 hours

Java Persistence with Hibernate

  14 hours

Java Fundamentals for Android

  14 hours

Unit Testing with JUnit

  21 hours

Java Advanced

  28 hours

Java fundamentals with Maven

  28 hours

Java Advanced - one day

  7 hours